Vortex filaments in grids for scalable, fine smoke simulation

Zhang Meng, Si Weixin, Qian Yinling, Sun Hanqiu, Jing Qin, Pheng Ann Heng

Research output: Journal article publicationJournal articleAcademic researchpeer-review

3 Citations (Scopus)

Abstract

Vortex modeling can produce attractive visual effects of dynamic fluids, which are widely applicable for dynamic media, computer games, special effects, and virtual reality systems. However, it is challenging to effectively simulate intensive and fine detailed fluids such as smoke with fast increasing vortex filaments and smoke particles. The authors propose a novel vortex filaments in grids scheme in which the uniform grids dynamically bridge the vortex filaments and smoke particles for scalable, fine smoke simulation with macroscopic vortex structures. Using the vortex model, their approach supports the trade-off between simulation speed and scale of details. After computing the whole velocity, external control can be easily exerted on the embedded grid to guide the vortex-based smoke motion. The experimental results demonstrate the efficiency of using the proposed scheme for a visually plausible smoke simulation with macroscopic vortex structures.
Original languageEnglish
Article number7006335
Pages (from-to)60-68
Number of pages9
JournalIEEE Computer Graphics and Applications
Volume35
Issue number6
DOIs
Publication statusPublished - 1 Nov 2015
Externally publishedYes

ASJC Scopus subject areas

  • Software
  • Computer Graphics and Computer-Aided Design

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