TRECVID2005 experiments in The Hong Kong Polytechnic University: Shot boundary detection based on a multi-step comparison scheme

Cheng Cai, Kin Man Lam, Zheng Tan

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

5 Citations (Scopus)

Abstract

In this paper, we describe our experiments for TRECVID 2005 for the shot boundary detection task. Our approach is based on a multi-step comparison of the video frames. By measuring the difference between frames at varying distances apart, a distance map is generated and used to determine the existence of a transition and its type. The contents of the frames in a video shot are similar. If the difference between two consecutive frames is relatively large, a cut should happen. During a gradual transition, the difference between two consecutive frames is relatively small; therefore differences between the more distant frames are needed. While the comparative step size or the distance between two frames is equal to or larger than the length of transition, the difference between the frames during the transition will be much larger than that within the same video shot. In a distance map, a cut will appear as a triangle, a flash as two straight lines, and a gradual transition as a trapezoid. Based on the distance map, the different transitions can be detected and classified easily.
Original languageEnglish
Title of host publication2005 TREC Video Retrieval Evaluation Notebook Papers
PublisherNational Institute of Standards and Technology
Publication statusPublished - 1 Jan 2005
EventTREC Video Retrieval Evaluation, TRECVID 2005 - Gaithersburg, MD, United States
Duration: 14 Nov 200515 Nov 2005

Conference

ConferenceTREC Video Retrieval Evaluation, TRECVID 2005
Country/TerritoryUnited States
CityGaithersburg, MD
Period14/11/0515/11/05

Keywords

  • Cut detection
  • Gradual transitions
  • Shot boundary detection
  • Video analysis
  • Video partitioning

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction
  • Software

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