Towards Trustworthy MetaShopping: Studying Manipulative Audiovisual Designs in Virtual-Physical Commercial Platforms

Esmée Henrieke Anne De Haas, Lik Hang Lee (Corresponding Author), Yiming Huang, Carlos Bermejo, Pan Hui, Zijun Lin

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

Abstract

E-commerce has emerged as a significant endeavour in which technological advancements influence the shopping experience. Simultaneously, the metaverse is the next breakthrough to transform multimedia engagement. However, under such situations, deceiving designs aimed at deceiving users into making desired choices might be more successful. This paper proposes the design space of manipulative techniques in e-commerce applications for the metaverse. We construct our arguments by evaluating user interaction with manipulative design in metaverse shopping experiences, followed by a survey among users to understand the effect of counteracting manipulative e-commerce scenarios. Our findings can understanding of design guidelines according to metaverse e-commerce experiences and the possibility of opportunities to improve user awareness of manipulative experiences.

Original languageEnglish
Title of host publicationMM 2024 - Proceedings of the 32nd ACM International Conference on Multimedia
PublisherAssociation for Computing Machinery, Inc
Pages68-77
Number of pages10
ISBN (Electronic)9798400706868
DOIs
Publication statusPublished - 28 Oct 2024
Event32nd ACM International Conference on Multimedia, MM 2024 - Melbourne, Australia
Duration: 28 Oct 20241 Nov 2024

Publication series

NameMM 2024 - Proceedings of the 32nd ACM International Conference on Multimedia

Conference

Conference32nd ACM International Conference on Multimedia, MM 2024
Country/TerritoryAustralia
CityMelbourne
Period28/10/241/11/24

Keywords

  • augmented reality
  • dark patterns
  • e-commerce
  • empirical studies

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Software

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