The interest-driven creator theory and computational thinking

Bowen Liu, Ping Li, Siu Cheung Kong, Sing Kai Lo

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

Abstract

There is a growing interest for Computational Thinking (CT) for the last decade. Most studies focus on teaching CT skills in K-12 level. In higher education, applying CT methods over all disciplines still needs cross institute movement, proper teaching tools and assessment procedure. In this paper we discuss the potential of applying CT methods in the mathematics courses at university level. With the inspiration of the Interest-Driven Creator (IDC) theory, we suggest that applying CT methods in mathematics benefits students' understanding of concepts and overcomes the drawbacks of traditional pedagogy. We study the case of introducing the limit of a sequence, which is a fundamental concept in calculus. An algorithm, inspired by the ϵ-N definition, is designed to find suitable N given a specific ϵ with exhaustion methods. Based on the algorithm designed, a game that help to introduce the ϵ-N definition of the limit of a sequence is presented as an example. The game would be developed on mobile devices for easy accessibility and for catering the trend of mobile device.

Original languageEnglish
Title of host publicationICCE 2016 - 24th International Conference on Computers in Education
Subtitle of host publicationThink Global Act Local - Main Conference Proceedings
EditorsSu Luan Wong, Alba Garcia Barrera, Hiroyuki Mitsuhara, Gautam Biswas, Jiyou Jia, Jie-Chi Yang, Michelle P. Banawan, Muhammet Demirbilek, Matthew Gaydos, Chui-Pin Lin, Jin Gon Shon, Sridhar Iyer, Agneta Gulz, Chris Holden, Greg Kessler, Ma. Mercedes T. Rodrigo, Pratim Sengupta, Peppi Taalas, Weiqin Chen, Sahana Murthy, Beaumie Kim, Xavier Ochoa, Daner Sun, Nelson Baloian, Tore Hoel, Ulrich Hoppe, Ting-Chia Hsu, Agnes Kukulska-Hulme, Hui-Chun Chu, Xiaoqing Gu, Weiqin Chen, Jun Song Huang, Ming-Fong Jan, Lung-Hsiang Wong, Chengjiu Yin
PublisherAsia-Pacific Society for Computers in Education
Pages335-339
Number of pages5
ISBN (Electronic)9789868473577
Publication statusPublished - 1 Jan 2016
Externally publishedYes
Event24th International Conference on Computers in Education, ICCE 2016 - Mumbai, India
Duration: 28 Nov 20162 Dec 2016

Publication series

NameICCE 2016 - 24th International Conference on Computers in Education: Think Global Act Local - Main Conference Proceedings

Conference

Conference24th International Conference on Computers in Education, ICCE 2016
Country/TerritoryIndia
CityMumbai
Period28/11/162/12/16

Keywords

  • Computational Thinking
  • Higher education
  • Interest-Driven Creator (IDC)

ASJC Scopus subject areas

  • Information Systems
  • Education
  • Computer Science (miscellaneous)
  • Computer Science Applications
  • Hardware and Architecture

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