The generative visual renku project: Integrating multimedia semantics, animation, and interface design

Ka Nin Chow, D. Fox Harrell

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

1 Citation (Scopus)

Abstract

This paper presents Generative Visual Renku (GVR), a new genre of visual interactive/generative art form inspired by Japanese renku poetry and generative contemporary art. GRIOT, a system for composing generative and interactive multimedia discourse, is used to semantically constrain generated output both visually and conceptually. GVR utilizes GRIOT to implement constraints for visual composition, revealing new technical and aesthetic challenges. Since modular animated graphical systems are ubiquitous in computing culture, ranging from avatars to GUIs, GVR works pose a contribution to a breadth of HCI research and to the development of new theory and technology for integrating AI and the arts.
Original languageEnglish
Title of host publicationCHI 2010 - The 28th Annual CHI Conference on Human Factors in Computing Systems, Conference Proceedings and Extended Abstracts
Pages3013-3018
Number of pages6
DOIs
Publication statusPublished - 9 Jun 2010
Event28th Annual CHI Conference on Human Factors in Computing Systems, CHI 2010 - Atlanta, GA, United States
Duration: 10 Apr 201015 Apr 2010

Conference

Conference28th Annual CHI Conference on Human Factors in Computing Systems, CHI 2010
Country/TerritoryUnited States
CityAtlanta, GA
Period10/04/1015/04/10

Keywords

  • Animation
  • Artificial intelligence
  • Generative
  • Interactive
  • Interface design
  • Multimedia
  • Visual art

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

Fingerprint

Dive into the research topics of 'The generative visual renku project: Integrating multimedia semantics, animation, and interface design'. Together they form a unique fingerprint.

Cite this