The development of a virtual cycling simulator

Yuk Ming Tang, Mathew Ho Cheong Tsoi, Daniel Tik Pui Fong, Pauline Po Yee Lui, Kin Chuen Hui, Kai Ming Chan

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

4 Citations (Scopus)


Cycling is one of the current thirteen elite sports in Hong Kong. Despite cycling is one of the well known activities in the world and has numerous advantages for health, it is still far from popular in Hong Kong. In this research, a virtual cycling simulator is developed for exercise and entertainment purpose, and for promoting the cycling activity. The hardware of the cycling simulator consists of four major units including a bike platform, an actuation unit, a sensing unit and a display unit. The control system receives signals from the sensing unit and controls the motions of the actuation unit. It also computes and renders the virtual environment in real-time thereby providing the experience of cycling on different terrain models.

Original languageEnglish
Title of host publicationTechnologies for E-Learning and Digital Entertainment - Second International Conference, Edutainment 2007, Proceedings
PublisherSpringer Berlin Heidelberg
Number of pages9
ISBN (Electronic)978-3-540-73011-8
ISBN (Print)9783540730101
Publication statusPublished - 1 Dec 2007
Externally publishedYes
Event2nd International Conference on Edutainment, Edutainment 2007 - Hong Kong, Hong Kong
Duration: 11 Jun 200713 Jun 2007

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume4469 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349


Conference2nd International Conference on Edutainment, Edutainment 2007
Country/TerritoryHong Kong
CityHong Kong


  • Entertainment
  • Virtual cycling
  • Virtual reality

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science


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