The “choose your own beverage” table: Swing compass in the wild

Kenny K.N. Chow, Kin Wai Michael Siu

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

1 Citation (Scopus)

Abstract

Swing Compass is a configurable recommendation system that turns tablet computers into a compass-like device whose interface shows recommended items at different directions. Turning the compass 90 degrees results in different sets of options. Based on the concept of embodied metaphor and choice architecture theory, the design aims to prompt people to reflect on their choices. The first instance of Swing Compass comes with a designed wooden case, turning one single tablet computer into a personal handheld compass. The second instance includes a designed round table, repurposing five tablet computers for a tabletop compass to be placed in public space. This paper describes and proposes a prototype demonstration of the Swing Compass table situated next to a café. The featured items include different kinds of drinks and containers, with connection to their destinations in the environment. The goal is to elicit reflection on the environmental impacts of choices of beverage.

Original languageEnglish
Title of host publicationDIS 2018 - Companion Publication of the 2018 Designing Interactive Systems Conference
PublisherAssociation for Computing Machinery, Inc
Pages303-306
Number of pages4
ISBN (Print)9781450356312
DOIs
Publication statusPublished - 30 May 2018
Event2018 Designing Interactive Systems Conference, DIS 2018 - Hong Kong, Hong Kong
Duration: 9 Jun 201813 Jun 2018

Publication series

NameDIS 2018 - Companion Publication of the 2018 Designing Interactive Systems Conference

Conference

Conference2018 Designing Interactive Systems Conference, DIS 2018
Country/TerritoryHong Kong
CityHong Kong
Period9/06/1813/06/18

Keywords

  • Blending
  • Choice
  • Embodied metaphor
  • Imagination
  • Reflection

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Networks and Communications

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