Simulation of Soft Deformable Objects for Virtual Reality Medical Applications

Kup Sze Choi

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

Abstract

Interactive simulation of deformable objects is a key component in various virtual reality medical applications. While many methods based on mass-spring models have been proposed, this paper presents an alternative that considers deformation as a result of forces propagating sequentially from one mass point to another, where matrix formulation is not required. The simulation speed is controllable by varying the scope of localized deformation. Detailed study on the propagation sequence and penetration depth is performed. Simulation speed is improved with the aid of a lookup table created by pre-computation. Results on deformable simulation and timing performance are presented. The approach is feasible for developing medical applications involving interactive simulation of soft deformable objects.
Original languageEnglish
Title of host publicationAsiaSim 2007 - Asia Simulation Conference 2007, Proceedings
Pages355-364
Number of pages10
DOIs
Publication statusPublished - 1 Dec 2007
EventAsia Simulation Conference 2007, AsiaSim 2007 - Seoul, Korea, Republic of
Duration: 10 Oct 200712 Oct 2007

Publication series

NameCommunications in Computer and Information Science
Volume5
ISSN (Print)1865-0929

Conference

ConferenceAsia Simulation Conference 2007, AsiaSim 2007
Country/TerritoryKorea, Republic of
CitySeoul
Period10/10/0712/10/07

Keywords

  • deformable simulation
  • mass-spring models
  • surgical simulation
  • Virtual reality

ASJC Scopus subject areas

  • General Computer Science
  • General Mathematics

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