Sequencing Games with Slack Due Windows and Group Technology Considerations

Min Ji, Sai Liu, Xiaolin Zhang, Keke Cao, Edwin Tai Chiu Cheng

Research output: Journal article publicationJournal articleAcademic researchpeer-review

Abstract

We study sequencing situations in which the customers are initially sequenced to be served by a single server. We consider both slack due windows and group technology simultaneously. We introduce two division rules to divide among the customers the cost saving from resequencing the customers to follow the optimal sequence and characterize the rules axiomatically. Applying cooperative game theory to analyze the sequencing games corresponding to the sequencing situations, we use the theory's solution concepts to solve the games.
Original languageEnglish
Pages (from-to)121-133
Number of pages13
JournalJournal of the Operational Research Society
Volume68
Issue number2
DOIs
Publication statusPublished - 1 Feb 2017

Keywords

  • cost saving
  • Game theory
  • group technology
  • sequencing game
  • slack due window

ASJC Scopus subject areas

  • Management Information Systems
  • Strategy and Management
  • Management Science and Operations Research
  • Marketing

Cite this