Senior-friendly technologies: Interaction design for senior users

Henry Been Lirn Duh, Ellen Yi Luen Do, Mark Billinghurst, Francis Quek, Vivian Hsueh Hua Chen

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

14 Citations (Scopus)

Abstract

The elderly represent a valid group of users who can potentially benefit greatly from engaging with technology, such as healthcare systems or playing digital games. Yet, less attention has been given to the significance of senior citizens as technology users, as compared to the common younger population. In an effort to fill in the gap, this workshop aims to investigate the design of technology for senior citizens. To provide for more focused, thus more productive discussion, we will use elderly mobile phone games as a case in point here. The overarching objective is to understand what can help to make for better and more meaningful use of interactive applications and technology by the elderly, for instance, games on the mobile phone.

Original languageEnglish
Title of host publicationCHI 2010 - The 28th Annual CHI Conference on Human Factors in Computing Systems, Conference Proceedings and Extended Abstracts
Pages4513-4516
Number of pages4
DOIs
Publication statusPublished - 2010
Externally publishedYes
Event28th Annual CHI Conference on Human Factors in Computing Systems, CHI 2010 - Atlanta, GA, United States
Duration: 10 Apr 201015 Apr 2010

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Conference

Conference28th Annual CHI Conference on Human Factors in Computing Systems, CHI 2010
Country/TerritoryUnited States
CityAtlanta, GA
Period10/04/1015/04/10

Keywords

  • Design
  • Elderly
  • Games
  • Mobile game design
  • Mobile phone
  • Older users
  • Senior citizens
  • Technology

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

Fingerprint

Dive into the research topics of 'Senior-friendly technologies: Interaction design for senior users'. Together they form a unique fingerprint.

Cite this