Rewriting Traditional In-person Environment Design with Vertical Studio: Merging Technology and Collective Inquiry

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

Abstract

This paper explores the implementation of collective inquiry, described by Slotta et al. (2018) as a pedagogical approach, within an undergraduate design program. Referred to as the Vertical Studio (V.S.), this model demonstrates how a multi-cohort student community can effectively establish a robust learning environment for remote learning. These challenges include establishing an epistemological context, scaffolding and sharing knowledge, as well as fostering teacher- and studentled productive discourse. Outcomes are shown utilizing student work artifacts as illustrative examples. The paper concludes by discussing the lessons learned and insights gained from applying the pedagogy to design-related disciplines
Original languageEnglish
Title of host publicationProceedings of the International Conference on Learning and Teaching 2025 (ICLT 2025)
EditorsMay Hung May CHENG, Guandong XU , Kwok Shing Gary CHENG, Siu Cheung KONG, Yanjie SONG, John Nguyet ERNI, Junjun CHEN
Place of PublicationHong Kong
PublisherThe Education University of Hong Kong
Pages93-97
Number of pages4
Publication statusPublished - 2025

Keywords

  • Collective Inquiry
  • Design Pedagogies
  • Scaffolding Knowledge
  • Vertical Studio

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