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Research on the interactive experience design of large cruise ships based on the cognition of generation Z: A case study of Disney cruise

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

Abstract

As Generation Z increasingly becomes the dominant consumer group in the cruise tourism market, their distinct cognitive characteristics and psychological needs present new challenges for the design of interactive experiences on large cruise ships. This study aims to develop an interactive experience design methodology for large cruise ships based on the cognitive characteristics of Generation Z. Using a combination of literature review, in-depth interviews, and surveys, this study explores the cognitive characteristics of Generation Z and proposes a theoretical framework for interactive experience design, structured around three layers: the “sensation layer”, “thinking layer”, and “memory layer”. Taking Disney Cruise as an example, the feasibility of the design framework was verified from three dimensions: enhancing multidimensional sensory experience, innovating interactive participation modes, and strengthening situational narrative performance. This study not only provides theoretical support and practical implications for innovating cruise experience design but also establishes a foundation for better addressing the needs of Generation Z tourists and supporting the high-quality development of the cruise industry.

Original languageEnglish
Title of host publicationHuman-Computer Interaction - Thematic Area, HCI 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Proceedings
EditorsMasaaki Kurosu, Ayako Hashizume
PublisherSpringer
Pages406-416
Number of pages11
ISBN (Electronic)978-3-031-93835-1
ISBN (Print)978-3-031-93834-4
DOIs
Publication statusPublished - 31 May 2025

Publication series

NameLecture Notes in Computer Science
Volume15766 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Keywords

  • Cognitive Characteristics
  • Generation Z
  • Interactive Experiences
  • Large Cruise

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

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