Abstract
This paper presents a report from Global Game Jam site in Hong Kong. Global Game Jam Hong Kong has been among the largest jam sites of this international event for several years and grown steadily since its initiation in 2013. This report introduces the practical arrangements and participation statistics from the past 6 years focusing on 2018 and reflects on industry collaboration and event scheduling.
Original language | English |
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Title of host publication | Proceedings of the International Conference on Game Jams, Hackathons, and Game Creation Events, ICGJ 2018 |
Publisher | Association for Computing Machinery |
Pages | 48-51 |
Number of pages | 4 |
ISBN (Electronic) | 9781450364843 |
DOIs | |
Publication status | Published - 18 Mar 2018 |
Event | 3rd International Conference on Game Jams, Hackathons, and Game Creation Events, ICGJ 2018 - GitHub HQ, San Francisco, United States Duration: 18 Mar 2018 → … |
Conference
Conference | 3rd International Conference on Game Jams, Hackathons, and Game Creation Events, ICGJ 2018 |
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Country/Territory | United States |
City | San Francisco |
Period | 18/03/18 → … |
Keywords
- Collaboration
- Design practices
- Game design
- Game development
- Game Jam
- Global Game Jam
ASJC Scopus subject areas
- Human-Computer Interaction
- Computer Networks and Communications
- Computer Vision and Pattern Recognition
- Software