TY - GEN
T1 - RECODE: An image-based collision detection algorithm
AU - Baciu, George
AU - Wong, Wingo Sai Keung
AU - Sun, Hanqiu
PY - 1998/1/1
Y1 - 1998/1/1
N2 - Object interactions are ubiquitous in interactive computer graphics, 3D object motion simulations, virtual reality and robotics applications. Most collision detection algorithms are based on geometrical object space interference tests. Some algorithms have employed an image space approach to the collision detection problem. We demonstrate an image space collision detection process that allows substantial computational savings during the image space interference test. This approach makes efficient use of the graphics rendering hardware for real time complex object interactions.
AB - Object interactions are ubiquitous in interactive computer graphics, 3D object motion simulations, virtual reality and robotics applications. Most collision detection algorithms are based on geometrical object space interference tests. Some algorithms have employed an image space approach to the collision detection problem. We demonstrate an image space collision detection process that allows substantial computational savings during the image space interference test. This approach makes efficient use of the graphics rendering hardware for real time complex object interactions.
UR - http://www.scopus.com/inward/record.url?scp=85027976520&partnerID=8YFLogxK
U2 - 10.1109/PCCGA.1998.732079
DO - 10.1109/PCCGA.1998.732079
M3 - Conference article published in proceeding or book
AN - SCOPUS:85027976520
T3 - Proceedings - Pacific Conference on Computer Graphics and Applications
SP - 125
EP - 133
BT - Proceedings - Pacific Graphics 1998
PB - IEEE Computer Society
T2 - 6th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 1998
Y2 - 26 October 1998 through 29 October 1998
ER -