Post-User Experience Design? Some speculative thoughts on future of design education

Research output: Unpublished conference presentation (presented paper, abstract, poster)AbstractAcademic researchpeer-review

Abstract

Within the relatively short history of design we have had some lessons learned on how designers cope with new paradigms, and once again, with a new paradigm upon us, all design related stakeholders need to revisit these lessons for opening the next chapter of design's evolution. The new design paradigm brings lots of new possibilities, but at the same time, poses a critical risk of making the existing disciplines obsolete. However, the obsolescence of some old design practices is unavoidable, and we need to actively explore new design methods and processes rather than trying to stick to outdated ones. “Experience” has been one of the major keywords leading design education, research, and practice for the last few decades. However, the types of experience users are having now are very different from those users used to have previously. Users are now interacting with complex systems rather than single product and they no longer just click but begin to talk. In this keynote, some speculative thoughts on future design education including UX are proposed by the comparative review of major components of design education including design methods, processes, and users over the past design paradigms. In addition, some example work, namely Design 3.0 of new vision for future design education will be shared.
Original languageEnglish
Publication statusNot published / presented only - 14 Aug 2019
EventTHE INTERNATIONAL CONFERENCE OF EXPERIENCE DESIGN, INNOVATION AND ENTREPRENEURSHIP - Gold Coast, Australia
Duration: 14 Aug 201916 Aug 2019
https://www.griffith.edu.au/centre-design-innovation/XD2019GoldCoast

Conference

ConferenceTHE INTERNATIONAL CONFERENCE OF EXPERIENCE DESIGN, INNOVATION AND ENTREPRENEURSHIP
CountryAustralia
Period14/08/1916/08/19
Internet address

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