@inproceedings{4a3c190da1ef497f9d22b6100dc37ce7,
title = "Players who play to make others cry: The influence of anonymity and immersion",
abstract = "This study employed the deindividuation theory to examine the four-category grief play motivations. The measure of players' immersion and anonymity were used as an approximation of the player's deindividuation effect. Data was compiled and analyzed from a survey conducted on 200 university student players. Overall, the results supported the deindividuation theory. Players who enjoyed anonymous identity online reported to enjoy all four-category motivations of grief playing. However, immersed players only reported to enjoy griefer-influenced and self-driven motivations of grief play. The results are presented and implications are discussed.",
keywords = "Anonymity, Deindividuation, Games, Grief play, Immersion",
author = "Chen, {Vivian Hsueh Hua} and Duh, {Henry Been Lirn} and Ng, {Chiew Woon}",
year = "2009",
doi = "10.1145/1690388.1690454",
language = "English",
isbn = "9781605588643",
series = "ACM International Conference Proceeding Series",
pages = "341--344",
booktitle = "Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2009",
note = "International Conference on Advances in Computer Entertainment Technology, ACE 2009 ; Conference date: 29-10-2009 Through 31-10-2009",
}