PassWalk: Spatial Authentication Leveraging Lateral Shift and Gaze on Mobile Headsets

Abhishek Kumar, Lik Hang Lee, Jagmohan Chauhan, Xiang Su, Mohammad A. Hoque, Susanna Pirttikangas, Sasu Tarkoma, Pan Hui

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

8 Citations (Scopus)

Abstract

Secure and usable user authentication on mobile headsets is a challenging problem. The miniature-sized touchpad on such devices becomes a hurdle to user interactions that impact usability. However, the most common authentication methods, i.e., the standard QWERTY virtual keyboard or mid-air inputs to enter passwords are highly vulnerable to shoulder surfing attacks. In this paper, we present PassWalk, a keyboard-less authentication system leveraging multi-modal inputs on mobile headsets. PassWalk demonstrates the feasibility of user authentication driven by the user's gaze and lateral shifts (i.e., footsteps) simultaneously. The keyboard-less authentication interface in PassWalk enables users to accomplish highly mobile inputs of graphical passwords, containing digital overlays and physical objects. We conduct an evaluation with 22 recruited participants (15 legitimate users and 7 attackers). Our results show that PassWalk provides high security (only 1.1% observation attacks were successful) with a mean authentication time of 8.028s, which outperforms the commercial method of using the QWERTY virtual keyboard (21.5% successful attacks) and a research prototype LookUnLock (5.5% successful attacks). Additionally, PassWalk entails a significantly smaller workload on the user than the current commercial methods.

Original languageEnglish
Title of host publicationMM 2022 - Proceedings of the 30th ACM International Conference on Multimedia
PublisherAssociation for Computing Machinery, Inc
Pages952-960
Number of pages9
ISBN (Electronic)9781450392037
DOIs
Publication statusPublished - 10 Oct 2022
Externally publishedYes
Event30th ACM International Conference on Multimedia, MM 2022 - Lisboa, Portugal
Duration: 10 Oct 202214 Oct 2022

Publication series

NameMM 2022 - Proceedings of the 30th ACM International Conference on Multimedia

Conference

Conference30th ACM International Conference on Multimedia, MM 2022
Country/TerritoryPortugal
CityLisboa
Period10/10/2214/10/22

Keywords

  • AR/VR
  • authentication
  • immersive reality
  • metaverse
  • mobile headsets

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Software

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