Numerical simulation of two-dimensional flow over three cylinders by Lattice Boltzmann method

Hong Bing Yang, Yang Liu, You Sheng Xu, Jian Long Kou

Research output: Journal article publicationJournal articleAcademic researchpeer-review

7 Citations (Scopus)

Abstract

The numerical simulation using the multiple relaxation time lattice Boltzmann method (MRT-LBM) is carried out for the purpose of investigating the two-dimensional flow around three circular cylinders. Among these three circular cylinders, one of the three cylinders on which a forced in-line vibrating is used to do this research and attempt to find out the effects of the moving cylinder and the other two rigid cylinders on the wake characteristics and vortex formation. As a benchmark problem to discuss the problem of lift coefficient r.m.s for these cylinders with spacing ratios T/D between other rigid side-by-side cylinders, and the calculation is carried out with two compared cases at Reynolds number of 100, two of the cylinders are rigid and the other one is an in-line vibrated cylinder lying downstream, in addition, forced vibrating amplitude and frequency are A/D = 0.5 and fv = 0.4 (where A is the forced amplitude, D is the cylinder diameter, and fv stands for the vibrating frequency, respectively). The calculated results not only indicate that the spacing ratios T/D (T is the center-to-center spacing between the two upstream cylinders) have influence on the wake patterns and the formation of vortex shedding, but also analyze the lift coefficient r.m.s for the three cylinders with the spacing ratios S/D (where S is the center-to-center spacing between the center of upstream two side-by-side.
Original languageEnglish
Pages (from-to)886-892
Number of pages7
JournalCommunications in Theoretical Physics
Volume54
Issue number5
DOIs
Publication statusPublished - 1 Nov 2010

Keywords

  • Flow over three cylinders
  • Lattice Boltzmann methodylinders and downstream cylinder
  • Numerical simulation

ASJC Scopus subject areas

  • Physics and Astronomy (miscellaneous)

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