TY - GEN
T1 - MULTI-GENERATIONAL LEARNING IN THE CONTEXT OF TOY DESIGN
AU - Yeh, Tse Yen
AU - Shih, Yi Teng
N1 - Publisher Copyright:
© Proceedings of the 24th International Conference on Engineering and Product Design Education: Disrupt, Innovate, Regenerate and Transform, E and PDE 2022. All rights reserved.
PY - 2022/9
Y1 - 2022/9
N2 - Education is a vital process for everyone, it helps people to think, feel, and behave, which contributes to their success. Education is important not just for children but also for the elderly. The increasing proportion of elderlies globally raises the importance of lifelong learning, specifically elder education. Furthermore, the significance of the grandparent-grandchildren relationship increased due to two factors: The number of grand families - the nuclear family living with the grandparents - increased globally by 7.3% (Beltran, 2019), and the average lifespan of people increased. Therefore, multi-generational learning, the learning derived from old and young generation interaction, takes an important role in families and society as a whole. Past studies show that multi-generational education benefits both age groups in various ways. For children, grandparents offer life wisdom, acceptance, love, and positive effects on a child's well-being, whereas for the elderly, having strong connections with the younger generation allows them to be exposed to new ideas and information, especially technology-related knowledge. Based on the research conducted, results show that over 70% of parents and grandparents find a lack in grandparent-grandchildren interaction, reducing the chances of multi-generational learning, whereas the majority of them find indoor toys a good tool to boost grandparents-grandchildren interaction. According to the criteria stated, a toy was specially designed for elders and children to enhance the training skills, boost the entertainment aspect of existing toys, and at the same time increase multi-generational learning and interaction. Based on the feedback from users, possible improvements were identified and modified for future development.
AB - Education is a vital process for everyone, it helps people to think, feel, and behave, which contributes to their success. Education is important not just for children but also for the elderly. The increasing proportion of elderlies globally raises the importance of lifelong learning, specifically elder education. Furthermore, the significance of the grandparent-grandchildren relationship increased due to two factors: The number of grand families - the nuclear family living with the grandparents - increased globally by 7.3% (Beltran, 2019), and the average lifespan of people increased. Therefore, multi-generational learning, the learning derived from old and young generation interaction, takes an important role in families and society as a whole. Past studies show that multi-generational education benefits both age groups in various ways. For children, grandparents offer life wisdom, acceptance, love, and positive effects on a child's well-being, whereas for the elderly, having strong connections with the younger generation allows them to be exposed to new ideas and information, especially technology-related knowledge. Based on the research conducted, results show that over 70% of parents and grandparents find a lack in grandparent-grandchildren interaction, reducing the chances of multi-generational learning, whereas the majority of them find indoor toys a good tool to boost grandparents-grandchildren interaction. According to the criteria stated, a toy was specially designed for elders and children to enhance the training skills, boost the entertainment aspect of existing toys, and at the same time increase multi-generational learning and interaction. Based on the feedback from users, possible improvements were identified and modified for future development.
KW - Education
KW - grand families
KW - multi-generational learning
KW - toy design
UR - http://www.scopus.com/inward/record.url?scp=85142835362&partnerID=8YFLogxK
M3 - Conference article published in proceeding or book
AN - SCOPUS:85142835362
T3 - Proceedings of the 24th International Conference on Engineering and Product Design Education: Disrupt, Innovate, Regenerate and Transform, E and PDE 2022
BT - Proceedings of the 24th International Conference on Engineering and Product Design Education
A2 - Bohemia, Erik
A2 - Buck, Lyndon
A2 - Grierson, Hilary
PB - The Design Society
T2 - 24th International Conference on Engineering and Product Design Education: Disrupt, Innovate, Regenerate and Transform, E and PDE 2022
Y2 - 8 September 2022 through 9 September 2022
ER -