TY - CHAP
T1 - Motion synthesis with adaptation and path fitting
AU - Lau, Man Lung
AU - Chow, Chapmann
AU - Iu, Bartholomew
AU - Lee, Pouro
PY - 2008/11/14
Y1 - 2008/11/14
N2 - In this paper, we present an algorithm for motion synthesis. We develop this algorithm as a part of a large crowd simulation project which simulates the motion of the people by using a large database of motion captured data. Two main features of this synthesis algorithm include generating motion along a given path with the speed matched and adapting the motion to the scaled skeleton. In some previous works, the similar algorithm are offline algorithm, memory consuming and possibly need to search neighbor time frames back and forth. In order to develop an online algorithm to be used in the large crowd simulation with small memory footprint, we develop this alternative solution.
AB - In this paper, we present an algorithm for motion synthesis. We develop this algorithm as a part of a large crowd simulation project which simulates the motion of the people by using a large database of motion captured data. Two main features of this synthesis algorithm include generating motion along a given path with the speed matched and adapting the motion to the scaled skeleton. In some previous works, the similar algorithm are offline algorithm, memory consuming and possibly need to search neighbor time frames back and forth. In order to develop an online algorithm to be used in the large crowd simulation with small memory footprint, we develop this alternative solution.
UR - http://www.scopus.com/inward/record.url?scp=55749111849&partnerID=8YFLogxK
U2 - 10.1007/978-3-540-85128-8_3
DO - 10.1007/978-3-540-85128-8_3
M3 - Chapter in an edited book (as author)
SN - 9783540851271
T3 - Studies in Computational Intelligence
SP - 41
EP - 53
BT - Artificial Intelligence Techniques for Computer Graphics
ER -