Abstract
In most motion editing approaches, the users often make changes on mocap data by specifying numerical parameters. However, it is not intuitive for a novice to edit motion sequences in motion planning tasks. In this paper, we present a method of notation-based motion editing, in which Labanotation, a well-developed notation language for human movements, is employed as the editing interface. It allows the user to specify the editing requirements via notation score, and the system will semi-automatically generate the desired motion data. The algorithmic steps of its pipeline and the core issues of converting Labanotation into motion sequences are discussed in detail. We show the results of our systems using martial arts motion as its testing data.
Original language | English |
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Title of host publication | Proceedings - Ninth International Conference on Computer Aided Design and Computer Graphics, CAD/CG 2005 |
Pages | 463-468 |
Number of pages | 6 |
Volume | 2005 |
DOIs | |
Publication status | Published - 1 Dec 2005 |
Event | 9th International Conference on Computer Aided Design and Computer Graphics, CAD/CG 2005 - Hong Kong, Hong Kong Duration: 7 Dec 2005 → 10 Dec 2005 |
Conference
Conference | 9th International Conference on Computer Aided Design and Computer Graphics, CAD/CG 2005 |
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Country/Territory | Hong Kong |
City | Hong Kong |
Period | 7/12/05 → 10/12/05 |
Keywords
- Labanotation
- Motion editing
- Motion retrieval
- Symbol-based motion editing
ASJC Scopus subject areas
- General Engineering