TY - GEN
T1 - MetaCourt
T2 - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
AU - Sio, Chan In Devin
AU - Yao, Yao
AU - Xie, Rui
AU - Wang, Xian
AU - Sun, Chi
AU - Tang, Yu Hin
AU - Cheung, Choi Chun Ifan
AU - Cheung, Andrew
AU - Lee, Lik Hang
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025/4/24
Y1 - 2025/4/24
N2 - Court interpreting is vital for justice, yet traditional training methods often lack hands-on engagement and rely on uninspiring trial-and-error techniques. To address this, we developed MetaCourt, an immersive virtual environment for court interpreting education. Through participatory design, we created a system evaluated by 21 undergraduate interpreting students using the PENS model based on self-determination theory. Preliminary results showed high autonomy, intuitive controls, and presence, with improved fluency in VR compared to traditional methods. Surveys (NASA-TLX, IPQ) indicated reduced mental workload and strong usability. This study pioneers integrating VR with PENS for court interpreting, offering significant advantages in training effectiveness.
AB - Court interpreting is vital for justice, yet traditional training methods often lack hands-on engagement and rely on uninspiring trial-and-error techniques. To address this, we developed MetaCourt, an immersive virtual environment for court interpreting education. Through participatory design, we created a system evaluated by 21 undergraduate interpreting students using the PENS model based on self-determination theory. Preliminary results showed high autonomy, intuitive controls, and presence, with improved fluency in VR compared to traditional methods. Surveys (NASA-TLX, IPQ) indicated reduced mental workload and strong usability. This study pioneers integrating VR with PENS for court interpreting, offering significant advantages in training effectiveness.
KW - Immersive Learning
KW - Metaverse
KW - Player Experience of Needs Satisfaction (PENS)
KW - Self-Determination Theory (STD)
KW - Virtual Reality (VR)
UR - http://www.scopus.com/inward/record.url?scp=105005156400&partnerID=8YFLogxK
U2 - 10.1109/VRW66409.2025.00289
DO - 10.1109/VRW66409.2025.00289
M3 - Conference article published in proceeding or book
AN - SCOPUS:105005156400
T3 - Proceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
SP - 1286
EP - 1287
BT - Proceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 8 March 2025 through 12 March 2025
ER -