TY - GEN
T1 - Letters to José: A Design Case for Building Tangible Interactive Narratives
AU - Echeverri , Daniel
AU - Wei, Huaxin
N1 - Funding Information:
Acknowledgements. We would like to thank Dr. Cedric van Eenoo for his valuable input and the participants for their time and insights. We would also like to acknowledge Rafael Reyes-Ruiz for his help in translating, editing, and proofing of Letters to José. This research was supported by School of Design at The Hong Kong Polytechnic University and funded by the Hong Kong Ph.D. Fellowship of the Hong Kong Research Grants Council.
Publisher Copyright:
© 2020, Springer Nature Switzerland AG.
Copyright:
Copyright 2020 Elsevier B.V., All rights reserved.
PY - 2020/10
Y1 - 2020/10
N2 - The field of interactive digital storytelling has been largely focused on screen-based, algorithm-driven narrative systems. While a considerable number of tools, models and experimental cases have been built to explore different aspects of the narrative and system design, very few of them are applicable for the category of tangible narratives. This paper presents a design case, Letters to José, to contribute to the body of works in tangible storytelling. Conducted through a research through design process, the building and evaluation of this case reveals key design aspects and considerations for authoring tangibles narratives, as well as the interactive narrative experience it brings. From the design process and the study findings, we identify a critical design category – artifacts for storytelling – whose characteristics and roles in an interactive narrative system are discussed. In reflecting the decision-makings, we address the complex design problems for building tangible interactive narratives.
AB - The field of interactive digital storytelling has been largely focused on screen-based, algorithm-driven narrative systems. While a considerable number of tools, models and experimental cases have been built to explore different aspects of the narrative and system design, very few of them are applicable for the category of tangible narratives. This paper presents a design case, Letters to José, to contribute to the body of works in tangible storytelling. Conducted through a research through design process, the building and evaluation of this case reveals key design aspects and considerations for authoring tangibles narratives, as well as the interactive narrative experience it brings. From the design process and the study findings, we identify a critical design category – artifacts for storytelling – whose characteristics and roles in an interactive narrative system are discussed. In reflecting the decision-makings, we address the complex design problems for building tangible interactive narratives.
KW - Artifacts for storytelling
KW - Interactive narrative
KW - Letters to josé
KW - Research through design
KW - Tangible interaction
KW - Tangible narrative
UR - http://www.scopus.com/inward/record.url?scp=85096614308&partnerID=8YFLogxK
U2 - https://doi.org/10.1007/978-3-030-62516-0_2
DO - https://doi.org/10.1007/978-3-030-62516-0_2
M3 - Conference article published in proceeding or book
SN - 9783030625153
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 15
EP - 29
BT - Interactive Storytelling - 13th International Conference on Interactive Digital Storytelling, ICIDS 2020, Proceedings
A2 - Bosser, Anne-Gwenn
A2 - Millard, David E.
A2 - Hargood, Charlie
PB - Springer Cham
ER -