Learning ultrasound-guided needle insertion skills through an edutainment game

Wing Yin Chan, Dong Ni, Wai Man Pang, Jing Qin, Yim Pan Chui, Simon Chun Ho Yu, Pheng Ann Heng

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

5 Citations (Scopus)


Ultrasound-guided needle insertion is essential in many of minimally invasive surgeries or procedures, such as biopsy, drug delivery, spinal anaesthesia, etc. Accurate and safe needle insertion is a difficult task due to the high requirement of hand-eye coordination skills. Many proposed virtual reality (VR) based training systems put their emphasis on realistic simulation instead of pedagogical efficiency. The lack of schematic training scenario leads to boredom of repetitive operations. To solve this, we present our novel training system with the integration of game elements in order to retain the trainees' enthusiasm. Task-oriented scenarios, time attack scenarios and performance evaluation are introduced. Besides, some state-of-art technologies are also presented, including ultrasound simulation, needle haptic rendering as well as a mass-spring-based needle-tissue interaction simulation. These works are shown to be effective to keep the trainees up with learning.
Original languageEnglish
Title of host publicationTransactions on Edutainment IV
Number of pages15
Publication statusPublished - 8 Nov 2010
Externally publishedYes
Event5th International Conference on E-learning and Games, Edutainment 2010 - Changchun, China
Duration: 1 Aug 20101 Aug 2010

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume6250 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349


Conference5th International Conference on E-learning and Games, Edutainment 2010

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science


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