Learning blood management in orthopedic surgery through gameplay

Jing Qin, Yim Pan Chui, Wai Man Pang, Kup Sze Choi, Pheng Ann Heng

Research output: Journal article publicationJournal articleAcademic researchpeer-review

49 Citations (Scopus)

Abstract

Orthopedic surgery treats the musculoskeletal system, in which bleeding is common and can be fatal. To help train future surgeons in this complex practice, researchers designed and implemented a serious game for learning orthopedic surgery. The game focuses on teaching trainees blood management skills, which are critical for safe operations. Using state-of-the-art graphics technologies, the game provides an interactive and realistic virtual environment. It also integrates game elements, including task-oriented and time-attack scenarios, bonuses, game levels, and performance evaluation tools. To study the system's effect, the researchers conducted experiments on player completion time and off-target contacts to test their learning of psychomotor skills in blood management.
Original languageEnglish
Article number5210066
Pages (from-to)45-57
Number of pages13
JournalIEEE Computer Graphics and Applications
Volume30
Issue number2
DOIs
Publication statusPublished - 1 Mar 2010

Keywords

  • Bleeding simulation
  • Blood management
  • Computer graphics
  • Game-oriented simulation
  • GPU
  • Graphics and multimedia
  • Graphics processing unit
  • Orthopedic-surgery trainer
  • Physics processing unit

ASJC Scopus subject areas

  • Software
  • Computer Graphics and Computer-Aided Design

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