TY - GEN
T1 - Investigation of microcirculatory effects of experiencing burning hands in augmented reality
AU - Eckhoff, Daniel
AU - Li-Tsang, Cecilia
AU - Cheing, Gladys
AU - Cassinelli, Alvaro
AU - Sandor, Christian
N1 - Publisher Copyright:
© 2021 IEEE.
PY - 2021/5/6
Y1 - 2021/5/6
N2 - In this paper, we report on our experiment to investigate the extent to which the human body reacts to virtual thermal stimuli presented in Augmented Reality (AR). Our AR experience enables users to see and hear their own hands burning while looking through a Video SeeThrough Head-Mounted Display (VST-HMD). We hypothesized that this AR experience can lead to a change in Skin Blood Flow (SkBF). Our results show that the SkBF in the affected hand did change significantly on some participants. They experienced a change of blood flow similarly to real thermal stimulation.
AB - In this paper, we report on our experiment to investigate the extent to which the human body reacts to virtual thermal stimuli presented in Augmented Reality (AR). Our AR experience enables users to see and hear their own hands burning while looking through a Video SeeThrough Head-Mounted Display (VST-HMD). We hypothesized that this AR experience can lead to a change in Skin Blood Flow (SkBF). Our results show that the SkBF in the affected hand did change significantly on some participants. They experienced a change of blood flow similarly to real thermal stimulation.
KW - Human-centered computing
KW - Mixed / augmented reality Applied computing
KW - Psychology
UR - http://www.scopus.com/inward/record.url?scp=85105972949&partnerID=8YFLogxK
U2 - 10.1109/VRW52623.2021.00167
DO - 10.1109/VRW52623.2021.00167
M3 - Conference article published in proceeding or book
AN - SCOPUS:85105972949
T3 - Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
SP - 569
EP - 570
BT - Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
Y2 - 27 March 2021 through 3 April 2021
ER -