A current project is briefly described, involving the application of the OpenCog integrative AGI system to control an animated agent in a videogame world inspired by the commercial game Minecraft. Among other purposes the project will provide a means of testing the hypothesis that cognitive synergy among learning mechanisms associated with different types of memory is valuable for embodied, human-like general intelligence.
|Title of host publication||Biologically Inspired Cognitive Architectures 2011 Proceedings of the Second Annual Meeting of the BICA Society|
|Number of pages||6|
|Publication status||Published - 1 Jan 2011|
|Name||Frontiers in Artificial Intelligence and Applications|
- Artificial general intelligence
- Game AI