@inproceedings{00dc731565dd4cd4877e622bd768f841,
title = "Integrative general intelligence for controlling game AI in a minecraft-like environment",
abstract = "A current project is briefly described, involving the application of the OpenCog integrative AGI system to control an animated agent in a videogame world inspired by the commercial game Minecraft. Among other purposes the project will provide a means of testing the hypothesis that cognitive synergy among learning mechanisms associated with different types of memory is valuable for embodied, human-like general intelligence.",
keywords = "Artificial general intelligence, Game AI, MineCraft, OpenCog",
author = "Ben Goertzel and Joel Pitt and Zhenhua Cai and Jared Wigmore and Deheng Huang and Nil Geisweiller and Ruiting Lian and Yu, {Gino Tu}",
year = "2011",
month = jan,
day = "1",
doi = "10.3233/978-1-60750-959-2-124",
language = "English",
isbn = "9781607509585",
series = "Frontiers in Artificial Intelligence and Applications",
publisher = "IOS Press",
pages = "124--129",
booktitle = "Biologically Inspired Cognitive Architectures 2011 Proceedings of the Second Annual Meeting of the BICA Society",
address = "Netherlands",
}