TY - GEN
T1 - Individual Trace in Knowledge Space - A Novel Design Approach for Human-Systems Interaction
AU - Chapman, Damian
AU - Wang, Stephen Jia
PY - 2020/4/1
Y1 - 2020/4/1
N2 - Data mining design is an approach through which system operational improvements in the search and retrieval of data activity can be augmented. This study explores optimisation processes, including data harvest, analytics and visualisation plus covers a wide range of efforts, including identifying the growing need of ‘making-sense’ of data which requires contextual understanding. In both cyberspace and physical world experiences the exploring of challenges and linkages between the cyber-physical knowledge spaces in data are emerging with excessive amounts of raw data. Possibilities to improve User-interface-design through better visualisation infographics in this study propose a novel mapping approach called ‘Trace’ in the Knowledge Space enabling design opportunities that help articulate unique human-system interaction, which provide potential in re-imagining and re-structuring uses of interaction and user-experience. These experienced through the design, use and context of languages enabling the building of new interactive apparatus, algorithms and dynamics in collective intelligence.
AB - Data mining design is an approach through which system operational improvements in the search and retrieval of data activity can be augmented. This study explores optimisation processes, including data harvest, analytics and visualisation plus covers a wide range of efforts, including identifying the growing need of ‘making-sense’ of data which requires contextual understanding. In both cyberspace and physical world experiences the exploring of challenges and linkages between the cyber-physical knowledge spaces in data are emerging with excessive amounts of raw data. Possibilities to improve User-interface-design through better visualisation infographics in this study propose a novel mapping approach called ‘Trace’ in the Knowledge Space enabling design opportunities that help articulate unique human-system interaction, which provide potential in re-imagining and re-structuring uses of interaction and user-experience. These experienced through the design, use and context of languages enabling the building of new interactive apparatus, algorithms and dynamics in collective intelligence.
KW - Human-systems Interaction
KW - Individual Trace
KW - Knowledge Space
KW - Second Order Cybernetics
KW - User Interaction Design
UR - http://www.scopus.com/inward/record.url?scp=85085176525&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-44267-5_33
DO - 10.1007/978-3-030-44267-5_33
M3 - Conference article published in proceeding or book
AN - SCOPUS:85085176525
SN - 9783030442668
T3 - Advances in Intelligent Systems and Computing
SP - 219
EP - 224
BT - Human Interaction, Emerging Technologies and Future Applications II - Proceedings of the 2nd International Conference on Human Interaction and Emerging Technologies
A2 - Ahram, Tareq
A2 - Taiar, Redha
A2 - Gremeaux-Bader, Vincent
A2 - Aminian, Kamiar
PB - Springer
T2 - 2nd International Conference on Human Interaction and Emerging Technologies: Future Applications, IHIET-AI 2020
Y2 - 23 April 2020 through 25 April 2020
ER -