@inproceedings{cb110f1fcc7d4ed7b5bb5694f1128b87,
title = "Implement Virtual Reality Tour in Blended Learning",
abstract = "Active learning activities are suspended during the pandemic. Most of the activities in the online lessons are only voice-over slides or videos which focus on passive learning. Students{\textquoteright} learning motivation and social interaction are being affected, especially for the SEN (Special Educational Needs) students. Several recent surveys of students suggest their mental well-being has been devastated by the pandemic{\textquoteright}s social and economic consequences. To improve the current situation and inspiration from the metaverse, we propose a platform for virtual reality tours that combines spatial information and academic knowledge. Pilot development has been tested in six primary schools and has served more than 700 students in Hong Kong in 2020. We have received positive feedback from the students, teachers, and parents. This paper will illustrate the design principles and the flow of development.",
keywords = "360-degree tour, Blended learning in Hong Kong, Virtual reality",
author = "Ng, {Peter H.F.} and Kar, {Jessie F.Y.} and Anson Wong and Leung, {Wai Renee} and Kace Lai and Grace Ngai",
note = "Publisher Copyright: {\textcopyright} 2022, Springer Nature Switzerland AG.; 15th International Conference on Blended Learning, ICBL 2022 ; Conference date: 19-06-2022 Through 22-06-2022",
year = "2022",
doi = "10.1007/978-3-031-08939-8_7",
language = "English",
isbn = "9783031089381",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Science and Business Media Deutschland GmbH",
pages = "74--84",
editor = "Li, {Richard Chen} and Cheung, {Simon K.} and Ng, {Peter H.} and Leung-Pun Wong and Wang, {Fu Lee}",
booktitle = "Blended Learning",
address = "Germany",
}