Abstract
With an unprecedented increase in the ageing population in the global context, 47 million people are currently living with
dementia worldwide according to the World Health Organisation Report – Dementia: A Public Health Priority (2017).
Although there is a number of research that contributed to the design of health- and-safety products for people with
dementia, co-designed elderly health care products or research are scarce. This paper aims to fill the gap in research by,
firstly, co-designing and developing a series of ten sets of elderly ergonomics board games to delay the deterioration in
cognitive function, behavioral changes and functional limitations of elderly with dementia; and secondly, examining the
impact of the elderly ergonomics products on their six recognized physical and cognitive domains; namely memory,
language, recognition, visuospatial function, numeracy and attention. By utilizing qualitative research methodology, this
research employed desktop study, observation, semi-structured face-to-face interviews, and focus groups discussions to
understand the experiences of this set of co-designed products on the impact of health development on the ageing
population. The paper provides an insight into both psychological and health impact and development of a specially
designed health care product design on the dementia cohort in Hong Kong aged 65 to 95. The findings of this research can
make significant contributions to the scholarly understanding of the enhancement of elderly’s health and living
environment since Hong Kong is confronted with a severe ageing demography.
dementia worldwide according to the World Health Organisation Report – Dementia: A Public Health Priority (2017).
Although there is a number of research that contributed to the design of health- and-safety products for people with
dementia, co-designed elderly health care products or research are scarce. This paper aims to fill the gap in research by,
firstly, co-designing and developing a series of ten sets of elderly ergonomics board games to delay the deterioration in
cognitive function, behavioral changes and functional limitations of elderly with dementia; and secondly, examining the
impact of the elderly ergonomics products on their six recognized physical and cognitive domains; namely memory,
language, recognition, visuospatial function, numeracy and attention. By utilizing qualitative research methodology, this
research employed desktop study, observation, semi-structured face-to-face interviews, and focus groups discussions to
understand the experiences of this set of co-designed products on the impact of health development on the ageing
population. The paper provides an insight into both psychological and health impact and development of a specially
designed health care product design on the dementia cohort in Hong Kong aged 65 to 95. The findings of this research can
make significant contributions to the scholarly understanding of the enhancement of elderly’s health and living
environment since Hong Kong is confronted with a severe ageing demography.
Original language | English |
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Article number | DOI: 10.23880/EOIJ-16000168 |
Number of pages | 13 |
Journal | Ergonomics International Journal |
DOIs | |
Publication status | Published - 2 Aug 2018 |
Keywords
- Codesign
- Elderly Ergonomics
- Product Design
- Ageing population
- Health care sustainability