Abstract
Geometric modeling and computational representations of shapes have been subject to intense research for more than three decades. Interestingly, these subjects are still at the heart of a continuous activity of research and development in computer graphics, virtual environments, image-based rendering, computer-aided geometric design, and physical simulations. Currently, geometric and physically-based modeling are still faced with two main challenges: (1) the identification of topological features, and (2) the representation of the modes of interaction between them, both in static and dynamic environments. Current methods have offered many different forms of associating abstract structures with analytical expressions. The variety of modeling tools, from combinatorial methods to analytic algebraic geometry, not only reflects the richness of ideas in this domain of study, but also the desire to improve, enhance and simplify. It is within this realm that we introduce a new framework, the Holorgraphic Geometric Modeling (HGM). The HGM not only complements the combinatorial structures in geometric modeling, but also enhances and reveals new concepts and ideas in the process of developing robust, flexible and scalable domains of formulation for simplicial complexes, cellular spaces, and homotopy in general.
Original language | English |
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Title of host publication | Proceedings of Computer Graphics International Conference, CGI |
Publisher | IEEE |
Pages | 89-97 |
Number of pages | 9 |
Publication status | Published - 1 Jan 2000 |
Externally published | Yes |
Event | CGI 2000: The 18th Computer Graphics Internationa 'Humans and Nature' - Geneva, Switzerland Duration: 19 Jun 2000 → 24 Jun 2000 |
Conference
Conference | CGI 2000: The 18th Computer Graphics Internationa 'Humans and Nature' |
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Country/Territory | Switzerland |
City | Geneva |
Period | 19/06/00 → 24/06/00 |
ASJC Scopus subject areas
- Software
- Computer Graphics and Computer-Aided Design