Haptic rendering of drilling process in orthopedic surgical simulation based on the volumetric object

Qiong Wang, Jing Qin, Weiming Wang, Junliang Shan, Jing Zhang, Xiaofang Liu, Pheng Ann Heng

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

5 Citations (Scopus)

Abstract

Drilling process is a basic skill used in almost all kinds of orthopedic surgeries. Currently, the virtual reality based surgical simulator is still lacking the realism and fidelity to convincingly challenge the actual operation experience on patient. In this paper, to obtain the balance between the high refresh rate of the haptic computation and the well visual result of the virtual environment, we employ a composite data structure to represent the three dimensional bone model. Furthermore, we make some improvements on the traditional voxmap point shell collision detection algorithm to be adapted to the contact model with frequent topology changes. Finally, a force computation method that can handle inhomogeneous bone material is developed based on the mechanical model. With this method, key features of the force sensation changing in the drilling process could be represented in a smooth way.
Original languageEnglish
Title of host publication2015 IEEE International Conference on Digital Signal Processing, DSP 2015
PublisherIEEE
Pages1098-1101
Number of pages4
Volume2015-September
ISBN (Electronic)9781479980581
DOIs
Publication statusPublished - 9 Sep 2015
Externally publishedYes
EventIEEE International Conference on Digital Signal Processing, DSP 2015 - Singapore, Singapore
Duration: 21 Jul 201524 Jul 2015

Conference

ConferenceIEEE International Conference on Digital Signal Processing, DSP 2015
CountrySingapore
CitySingapore
Period21/07/1524/07/15

Keywords

  • Collision detection
  • Drilling simulation
  • Feedback force computation
  • Surgical simulation

ASJC Scopus subject areas

  • Signal Processing

Cite this