Handheld AR games A triarchic conceptual design framework

Yu Ning Chang, Raymond Koon Chuan Koh, Henry Been-Lirn Duh

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

11 Citations (Scopus)

Abstract

The rapid development of handheld Augmented Reality (AR) technologies has raised profound interests in the design of handheld AR games. Studies in this area however did not draw attention explicitly on design concepts, especially in the possible exploitation of their inherent characteristics to impact game experiences. Based on literature review, this paper identifies the game elements that are designed based on, or around the definitive advantages and/or limitations of handheld AR as a form of pervasive technology that may affect game play experiences. Handheld AR game experiences are examined and can be described through a proposed triarchic interplay of coherent associations comprising of fundamental system, interaction and application levels. Future work will include intricate studies on game design for handheld AR games, so as to extend the current findings with other integrative game design and technological elements.

Original languageEnglish
Title of host publication2011 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities, ISMAR-AMH 2011
Pages29-36
Number of pages8
DOIs
Publication statusPublished - 2011
Externally publishedYes
Event2011 10th IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities, ISMAR-AMH 2011 - Basel, Switzerland
Duration: 26 Oct 201129 Oct 2011

Publication series

Name2011 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities, ISMAR-AMH 2011

Conference

Conference2011 10th IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities, ISMAR-AMH 2011
Country/TerritorySwitzerland
CityBasel
Period26/10/1129/10/11

Keywords

  • Game design
  • Handheld augmented reality game
  • Seamful design

ASJC Scopus subject areas

  • Arts and Humanities (miscellaneous)
  • Artificial Intelligence

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