Gauging the Student Learning Experience of a Mobile Application Using iBeacon Technology

Kimberly Anne Sheen, Man Sing Wong, Roy Kam, Coco Y.T. Kwok, Keru Lu

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

1 Citation (Scopus)


Innovative technology has been revolutionizing the educational experience in tertiary institutions over the past decades. Using novel iBeacon Technology, a mobile application called “iClassPolyU” was developed for collecting and disseminating information to and from students. The application was employed in four medium to large classrooms and the user experience was evaluated through a survey. Usage of the application was examined through quiz completion and usage rates. Results showed that each class had a quiz completion rate of over 80%. Moreover, students believed that their physical participation could be enhanced by the application and that it was effective, easy to use, and flexible. Students proposed the inclusion of mixed reality, virtual reality, and augmented reality in the future. This type of technology provides another pathway for student learning, an opportunity to give students more control over their learning, and educators with more information regarding their students.

Original languageEnglish
Title of host publicationAdvances in Physical Ergonomics and Human Factors - Proceedings of the AHFE 2018 International Conference on Physical Ergonomics and Human Factors, 2018
EditorsWaldemar Karwowski, Ravindra S. Goonetilleke
PublisherSpringer Verlag
Number of pages9
ISBN (Print)9783319944838
Publication statusPublished - Jun 2018
EventAHFE International Conference on Physical Ergonomics and Human Factors, 2018 - Orlando, United States
Duration: 21 Jul 201825 Jul 2018

Publication series

NameAdvances in Intelligent Systems and Computing
ISSN (Print)2194-5357


ConferenceAHFE International Conference on Physical Ergonomics and Human Factors, 2018
Country/TerritoryUnited States


  • Educational technology
  • eLearning technology
  • iBeacon/BLE technology
  • Mobile application
  • Online survey

ASJC Scopus subject areas

  • Control and Systems Engineering
  • Computer Science(all)

Cite this