Keyphrases
3D Reconstruction
100%
Non-uniform Illumination
100%
Self-adaptive Method
100%
Height Map
75%
Three-dimensional Surface
50%
Illumination Correction
50%
Surface Texture
25%
Academic Researchers
25%
Aberrations
25%
Two Dimensional
25%
Texture Information
25%
Surface Data
25%
Viewing Angle
25%
Correction Algorithm
25%
Reconstruction Process
25%
Virtual Reality
25%
Photometric Stereo
25%
Scene Illumination
25%
Computer Games
25%
Computer Animation
25%
Industrial Field
25%
Effective Technology
25%
Capture Process
25%
3D Surface Heightmap
25%
Inverse Square Law
25%
Computer Science
3d Reconstruction
100%
Dimensional Surface
100%
Virtual Reality
50%
Academic Researcher
50%
Photometric Stereo
50%
Computer Game
50%
Reconstruction Process
50%
Capture Process
50%
Experimental Result
50%
Texture Information
50%
Correction Algorithm
50%