TY - GEN
T1 - Fast and Robust Training and Deployment of Deep Reinforcement Learning Based Navigation Policy
AU - Tao, Weizhi
AU - Huang, Hailong
N1 - Publisher Copyright:
© 2023 IEEE.
PY - 2023
Y1 - 2023
N2 - The application of Deep Reinforcement Learning (DRL) as a comprehensive solution to automobile control and navigation has seen extensive exploration. Essentially, the agent refines the control policy, which maps the robot's actions from its inputs, by interacting with the environment. Despite this, the practical implementation of DRL faces significant challenges due to the prolonged training time required and the sim-to-real disparity. In this study, we trained a DRL-based motion planner under carefully designed simulation scenarios capable of emulating physical interaction with humans. To address the mentioned challenges, human experiences were incorporated into the experience buffer domain to expedite the convergence of training. It could also enable the agent to acquire effective strategies for interaction with dynamic objects. Furthermore, to enhance the robustness of the system, we introduced noise into both the input and target action networks. The efficacy and generalizability of our training framework were validated using an Ackermann mobile robot equipped solely with an economical 2D LiDAR and odometry. Both ROS Gazebo simulations and real-world experiments demonstrated the high performance and efficiency of the proposed approach, underscoring its potential utility in real-world navigation scenarios. The video link is: https://www.youtube.com/@TAOWeizhi/playlists.
AB - The application of Deep Reinforcement Learning (DRL) as a comprehensive solution to automobile control and navigation has seen extensive exploration. Essentially, the agent refines the control policy, which maps the robot's actions from its inputs, by interacting with the environment. Despite this, the practical implementation of DRL faces significant challenges due to the prolonged training time required and the sim-to-real disparity. In this study, we trained a DRL-based motion planner under carefully designed simulation scenarios capable of emulating physical interaction with humans. To address the mentioned challenges, human experiences were incorporated into the experience buffer domain to expedite the convergence of training. It could also enable the agent to acquire effective strategies for interaction with dynamic objects. Furthermore, to enhance the robustness of the system, we introduced noise into both the input and target action networks. The efficacy and generalizability of our training framework were validated using an Ackermann mobile robot equipped solely with an economical 2D LiDAR and odometry. Both ROS Gazebo simulations and real-world experiments demonstrated the high performance and efficiency of the proposed approach, underscoring its potential utility in real-world navigation scenarios. The video link is: https://www.youtube.com/@TAOWeizhi/playlists.
KW - collision avoidance
KW - Deep reinforcement learning control
KW - robot navigation
KW - search and rescue
UR - https://www.scopus.com/pages/publications/85180132122
U2 - 10.1109/ICUS58632.2023.10318224
DO - 10.1109/ICUS58632.2023.10318224
M3 - Conference article published in proceeding or book
AN - SCOPUS:85180132122
T3 - Proceedings of 2023 IEEE International Conference on Unmanned Systems, ICUS 2023
SP - 1581
EP - 1586
BT - Proceedings of 2023 IEEE International Conference on Unmanned Systems, ICUS 2023
A2 - Song, Rong
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2023 IEEE International Conference on Unmanned Systems, ICUS 2023
Y2 - 13 October 2023 through 15 October 2023
ER -