TY - JOUR
T1 - Exploring the experience with tangible interactive narrative
T2 - Authoring and evaluation of Letters to José
AU - Echeverri, Daniel
AU - Wei, Huaxin
N1 - Funding Information:
Source of support: School of Design at The Hong Kong Polytechnic University and funded by the Hong Kong Ph.D. Fellowship of the Hong Kong Research Grants Council.
Publisher Copyright:
© 2022 Elsevier B.V.
PY - 2023/1
Y1 - 2023/1
N2 - Designing tangible narratives presents interesting challenges to authors and designers, particularly those who aspire to implement tangible and multimodal design to immerse people in the narrative experience. While several models and experimental cases have been discussed before in existing literature on interactive digital narrative, most were created for screen-based narrative systems. In this article, we present Letters to José, a tangible interactive narrative system, as a design case that illustrates some of the considerations that can be applied by other authors. We introduce the authoring process of this tangible system and describe the findings of a mixed-method study that explored the unique experiences of a group of people who engaged with Letters to José. Results from this study show that tangible artifacts played and effective role in the participants’ phenomenological experience of the narrative. Drawing on our authoring experience and the study findings, we suggest that tangible interaction positively impacts the narrative experience in different ways. It strengthens the sense of agency in the interactor, and fosters their curiosity. In the meantime, tangible interaction also adds complexity to the narrative experience and might hinder the story comprehension; therefore, a balanced design is the key to a satisfactory experience. We highlight the importance of artifacts and their materiality in Tangible Narratives as elements that support the interactor's involvement with the narrative, and facilitate the development of mental imagery and the enjoyment of the narrative experience through the physical and ludic manipulation of these artifacts.
AB - Designing tangible narratives presents interesting challenges to authors and designers, particularly those who aspire to implement tangible and multimodal design to immerse people in the narrative experience. While several models and experimental cases have been discussed before in existing literature on interactive digital narrative, most were created for screen-based narrative systems. In this article, we present Letters to José, a tangible interactive narrative system, as a design case that illustrates some of the considerations that can be applied by other authors. We introduce the authoring process of this tangible system and describe the findings of a mixed-method study that explored the unique experiences of a group of people who engaged with Letters to José. Results from this study show that tangible artifacts played and effective role in the participants’ phenomenological experience of the narrative. Drawing on our authoring experience and the study findings, we suggest that tangible interaction positively impacts the narrative experience in different ways. It strengthens the sense of agency in the interactor, and fosters their curiosity. In the meantime, tangible interaction also adds complexity to the narrative experience and might hinder the story comprehension; therefore, a balanced design is the key to a satisfactory experience. We highlight the importance of artifacts and their materiality in Tangible Narratives as elements that support the interactor's involvement with the narrative, and facilitate the development of mental imagery and the enjoyment of the narrative experience through the physical and ludic manipulation of these artifacts.
KW - Tangible narrative
KW - Interactive narrative
KW - Tangible interaction
KW - Letters to José
KW - Artifacts for storytelling
KW - Narrative system
UR - http://www.scopus.com/inward/record.url?scp=85141246077&partnerID=8YFLogxK
U2 - 10.1016/j.entcom.2022.100535
DO - 10.1016/j.entcom.2022.100535
M3 - Journal article
AN - SCOPUS:85141246077
SN - 1875-9521
VL - 44
JO - Entertainment Computing
JF - Entertainment Computing
M1 - 100535
ER -