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Evaluation of the Design Effectiveness of Real-Space Gamified Interaction in Historic Spaces: A Case Study of Qinghui Garden

  • Weiqiong Li
  • , Sirui Hu
  • , Tian Tian Lo
  • , Xiangmin Guo (Corresponding Author)

Research output: Journal article publicationJournal articleAcademic researchpeer-review

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