Evaluating subtle cueing in head-worn displays

Weiquan Lu, Dan Feng, Steven Feiner, Qi Zhao, Henry Been Lirn Duh

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

4 Citations (Scopus)

Abstract

Goal-oriented visual search in Augmented Reality (AR) can be facilitated by using visual cues to call attention to the target. However, traditional use of explicit cues may degrade visual search performance. In contrast, Subtle Cueing has been previously proposed as an alternative to explicit cueing, but little is known about how well it performs in head-tracked head worn displays (HWDs). Using visual search research methods in simulated augmented reality environments, our user study found that Subtle Cueing improves visual search performance in HWDs, and revealed a phenomenon whereby subjects were not able to see the target, even though subjects were primed and the target was well within view.

Original languageEnglish
Title of host publicationProceedings of Chinese CHI 2014 - 2nd International Symposium of Chinese CHI
PublisherAssociation for Computing Machinery
Pages5-10
Number of pages6
ISBN (Print)9781450328760
DOIs
Publication statusPublished - 2014
Externally publishedYes
Event2nd International Symposium of Chinese CHI, Chinese CHI 2014 - Toronto, ON, Canada
Duration: 26 Apr 201427 Apr 2014

Publication series

NameACM International Conference Proceeding Series

Conference

Conference2nd International Symposium of Chinese CHI, Chinese CHI 2014
Country/TerritoryCanada
CityToronto, ON
Period26/04/1427/04/14

Keywords

  • attention
  • subtle visual cueing
  • visual search

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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