Enhancing Indoor Thermal Comfort Education: A Virtual Reality Platform Introducing Fanger's Model

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

Abstract

This study introduces an immersive Virtual Learning Environment (VLE) utilizing Virtual Reality (VR) to educate building service engineering students on indoor thermal comfort. Integrated with Fanger's Predicted Mean Vote Model, the VLE offers a multi-user platform with interactive interfaces spanning theoretical concepts to real-world application. Through Unity, users manipulate virtual environment parameters, gaining practical thermal comfort assessment experience. By merging theory and practice within VR, it deepens understanding of indoor environmental quality's impact on human comfort. Leveraging Human-Computer Interaction (HCI) principles, the VLE ensures intuitive interaction using interactive system and tools, notably User Interface Toolkits (UIT). Virtual Reality enhances engagement and learning outcomes, providing a realistic, immersive environment. Incorporating Fanger's model offers a structured approach to analyze indoor thermal conditions, fostering critical thinking. This research showcases VR's potential in teaching building service engineering and indoor environmental quality.

Original languageEnglish
Title of host publicationProceedings of the 2023 International Conference on Information Education and Artificial Intelligence, ICIEAI 2023
PublisherAssociation for Computing Machinery
Pages948-952
Number of pages5
ISBN (Electronic)9798400716157
DOIs
Publication statusPublished - 22 Dec 2023
Event2023 International Conference on Information Education and Artificial Intelligence, ICIEAI 2023 - Virtual, Xiamen, China
Duration: 22 Dec 202324 Dec 2023

Publication series

NameACM International Conference Proceeding Series

Conference

Conference2023 International Conference on Information Education and Artificial Intelligence, ICIEAI 2023
Country/TerritoryChina
CityVirtual, Xiamen
Period22/12/2324/12/23

Keywords

  • Fanger's model
  • Human computer interaction (HCI)
  • Interactive system and tools
  • User interface toolkits (UIT)
  • Virtual Reality

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

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