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Efficient participating media rendering with differentiable regularization

  • Wenshi Wu
  • , Beibei Wang
  • , Miloš Hašan
  • , Lei Zhang
  • , Zhong Jin
  • , Ling Qi Yan

Research output: Journal article publicationJournal articleAcademic researchpeer-review

Abstract

Highly scattering media, such as milk, skin, and clouds, are common in the real world. Rendering participating media is challenging, especially for high-order scattering dominant media, because the light may undergo a large number of scattering events before leaving the surface. Monte Carlo-based methods typically require a long time to produce noise-free results. Based on the observation that low-albedo media contain less noise than high-albedo media, we propose reducing the variance of the rendered results using differentiable regularization. We first render an image with low-albedo participating media together with the gradient with respect to the albedo, and then predict the final rendered image with a low-albedo image and gradient image via a novel prediction function. To achieve high quality, we also consider the gradients of neighboring frames to provide a noise-free gradient image. Ultimately, our method can produce results with much less overall error than equal-time path tracing methods.

Original languageEnglish
Pages (from-to)937-948
Number of pages12
JournalComputational Visual Media
Volume10
Issue number5
DOIs
Publication statusPublished - Oct 2024

Keywords

  • differentiable regularization
  • differentiable rendering
  • participating media
  • temporal denoising
  • volumetric path tracing

ASJC Scopus subject areas

  • Computer Vision and Pattern Recognition
  • Computer Graphics and Computer-Aided Design
  • Artificial Intelligence

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