Abstract
The plasma frequency and the collision frequency of a smart plasma antenna may influence its performance. But little has been done in this regard so far. In this paper, a model of a smart plasma antenna is founded based on an electromagnetic software, HFSS. Using the model, radiation patterns of the plasma antenna with appropriate parameters are calculated. The results show that the radiation pattern and the maximum gain of the plasma antenna change with its plasma frequency and collision frequency. In order to acquire a similar performance to the metallic antenna with the same configuration, the necessary condition is that the plasma frequency is far more than the angular frequency of the communication signal. Then the collision frequency can change around the angular frequency of the communication signal in a certain range. Moreover, the method presented in this paper provides a valid approach to the design and the optimization of the smart plasma antenna.
Original language | English |
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Title of host publication | Proceedings - 2015 7th International Conference on Intelligent Human-Machine Systems and Cybernetics, IHMSC 2015 |
Publisher | IEEE |
Pages | 521-524 |
Number of pages | 4 |
Volume | 2 |
ISBN (Electronic) | 9781479986460 |
DOIs | |
Publication status | Published - 20 Nov 2015 |
Externally published | Yes |
Event | 7th International Conference on Intelligent Human-Machine Systems and Cybernetics, IHMSC 2015 - Zhejiang University, Hangzhou, Zhejiang, China Duration: 26 Aug 2015 → 27 Aug 2015 |
Conference
Conference | 7th International Conference on Intelligent Human-Machine Systems and Cybernetics, IHMSC 2015 |
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Country/Territory | China |
City | Hangzhou, Zhejiang |
Period | 26/08/15 → 27/08/15 |
Keywords
- Collision frequency
- HFSS
- Plasma antenna
- Plasma frequency
ASJC Scopus subject areas
- Signal Processing
- Control and Systems Engineering
- Artificial Intelligence
- Computer Networks and Communications
- Computer Science Applications
- Computer Vision and Pattern Recognition
- Human-Computer Interaction