Eagons, exoskeletons and ecologies: On expressing and embodying fictions as workshop tasks

Sus Lyckvi, Yiying Wu, Maria Huusko, Virpi Roto

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

5 Citations (Scopus)

Abstract

Design fictions can be a useful tool for ideation and for stimulating discussion on the social and ethical implications of future technologies. However, the process of using them can be lengthy, including steps like data collection, ideation, writing fictions, and finally using them in design workshops. In this paper, we present a process of creating design fictions and then using them together with related tasks in a co-design workshop in a business-to-business context. We used speculative fictions and value fictions to support our participants to envision future product ecologies and technological solutions related to supply chains. In this, we were also addressing the societal consequences of those future solutions. As a result, the fictions helped us to collect real-life project insights beyond the speculative scenarios.

Original languageEnglish
Title of host publicationNordiCHI 2018
Subtitle of host publicationRevisiting the Life Cycle - Proceedings of the 10th Nordic Conference on Human-Computer Interaction
PublisherAssociation for Computing Machinery
Pages754-770
Number of pages17
ISBN (Electronic)9781450364379
DOIs
Publication statusPublished - 29 Sep 2018
Externally publishedYes
Event10th Nordic Conference on Human-Computer Interaction, NordiCHI 2018 - Oslo, Norway
Duration: 29 Sep 20183 Oct 2018

Publication series

NameACM International Conference Proceeding Series

Conference

Conference10th Nordic Conference on Human-Computer Interaction, NordiCHI 2018
Country/TerritoryNorway
CityOslo
Period29/09/183/10/18

Keywords

  • B2b
  • Business-to-business
  • Company ecology
  • Design fictions
  • Design methodology
  • Maritime industry
  • Speculative fiction
  • Transport industry
  • Value fiction
  • Workshop

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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