TY - GEN
T1 - Dynamic three-dimensional information visualization for quantitative information in augmented reality systems
AU - Lai, Whung Yee
AU - Duh, Henry Been Lirn
PY - 2004
Y1 - 2004
N2 - Quantitative information visualization such as statistical graphics is concerned with the visual representation of quantitative and categorical data for statistical analysis. With improvements in graphics display technology, it is now possible to make use of motion to stimulate recognition of patterns and structure embedded in quantitative data. Past studies have shown that the judged final position of a moving target is often displaced in the direction of the anticipated future motion of the target. Termed as representational momentum, these memory distortions have a strong relationship with the target's velocity. This study investigated human performance in visualizing dynamic quantitative information in augmented reality environments. Statistical results showed that the differences in speed and percentage change affect subject's accuracy in perceiving quantitative information significantly. On the other hand, the differences in display devices (Head-mounted-display and Liquid-crystal-display) did not indicate significant effects on subject's performance. Our results also showed that as the speed increases, the errors made in judging the final position of the moving bar also increases.
AB - Quantitative information visualization such as statistical graphics is concerned with the visual representation of quantitative and categorical data for statistical analysis. With improvements in graphics display technology, it is now possible to make use of motion to stimulate recognition of patterns and structure embedded in quantitative data. Past studies have shown that the judged final position of a moving target is often displaced in the direction of the anticipated future motion of the target. Termed as representational momentum, these memory distortions have a strong relationship with the target's velocity. This study investigated human performance in visualizing dynamic quantitative information in augmented reality environments. Statistical results showed that the differences in speed and percentage change affect subject's accuracy in perceiving quantitative information significantly. On the other hand, the differences in display devices (Head-mounted-display and Liquid-crystal-display) did not indicate significant effects on subject's performance. Our results also showed that as the speed increases, the errors made in judging the final position of the moving bar also increases.
KW - Augmented reality
KW - Dynamic information visualization
KW - Information visualization
UR - http://www.scopus.com/inward/record.url?scp=10044287250&partnerID=8YFLogxK
U2 - 10.1145/1044588.1044616
DO - 10.1145/1044588.1044616
M3 - Conference article published in proceeding or book
AN - SCOPUS:10044287250
SN - 1581138849
SN - 9781581138849
T3 - Proceedings VRCAI 2004 - ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry
SP - 148
EP - 151
BT - Proceedings VRCAI 2004 - ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry
PB - Association for Computing Machinery (ACM)
T2 - Proceedings VRCAI 2004 - ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry
Y2 - 16 June 2004 through 18 June 2004
ER -