@inproceedings{843117fc68eb4f0aa19b1b7374807443,
title = "Dragon Boat Simulation: An Immersive Experience Beyond Traditional Gaming",
abstract = "Immersive sports are emerging recently after the metaverse hype. This paper investigates an immersive setup that leverages virtual reality to recreate the kinetic and sensory nuances of dragon boating. We employ a body-centric approach to enable users to engage with authentic paddling actions, e.g., mobilising iron sticks on the boat with reasonably emulated water resistance. The virtual environments mirror real-world scenes, e.g., Pearl River (Guangdong). We employed multi-modal experiences to replicate the visuals and tactile, kinesthetic, and environmental intricacies of dragon boating. Our Dragon Boat simulator serves as a groundwork for redefining the boundaries of immersive sports training that bridges the gap between virtuality and the real world.",
keywords = "Digital Twins, Dragon Boat, Immersive Sports, Virtual Reality",
author = "Wei He and Yuzheng Chen and Shengtian Xu and Changwen Ding and Lee, {Lik Hang} and Kan, {Ge Lin}",
note = "Publisher Copyright: {\textcopyright} 2023 Owner/Author.; 2023 ACM Symposium on Spatial User Interaction, SUI 2023 ; Conference date: 13-10-2023 Through 15-10-2023",
year = "2023",
month = oct,
doi = "10.1145/3607822.3618022",
language = "English",
series = "Proceedings - SUI 2023: ACM Symposium on Spatial User Interaction",
publisher = "Association for Computing Machinery, Inc",
editor = "Spencer, {Stephen N.}",
booktitle = "Proceedings - SUI 2023 ACM Symposium on Spatial User Interaction",
}