Development of online game-based learning for TRIZ

Wai Lap Leung, Kai Ming Yu

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

3 Citations (Scopus)

Abstract

The paper reports how to assist university learners to study TRIZ, which is a series of useful tools, methods and strategies for solving inventive problems systematically, by means of computer games. The aim of this project is to help players to practice and understand their basic TRIZ knowledge and technique effectively and efficiently by playing online mini games. The paper goes through several major tools of TRIZ, Inventive Principles, Trends of Evolution, Contradiction and Engineering Parameters, and finally evaluates their educational and entertainment values to the player in terms of level design, feedback and interaction.
Original languageEnglish
Title of host publicationTechnologies for E-Learning and Digital Entertainment - Second International Conference, Edutainment 2007, Proceedings
Pages925-935
Number of pages11
Publication statusPublished - 1 Dec 2007
Event2nd International Conference on Edutainment, Edutainment 2007 - Hong Kong, Hong Kong
Duration: 11 Jun 200713 Jun 2007

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume4469 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference2nd International Conference on Edutainment, Edutainment 2007
Country/TerritoryHong Kong
CityHong Kong
Period11/06/0713/06/07

Keywords

  • Edutainment
  • Online game
  • TRIZ

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

Cite this