Designing for intuitive use for non-human users

Hanna Elina Wirman, Ida K.H. Jørgensen

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

6 Citations (Scopus)

Abstract

In the field of human-computer interaction the notion of intuitive use describes the extent to which a human user can subconsciously interact with a product by relying on existing knowledge from similar or identical situations. In animal-computer interaction (ACI) the idea of intuitive use holds great potential as it offers a way to conceptualize and further design better interaction. With the aim to inform future design, this paper discusses how the notion of intuitive use can be applied to interaction design for nonhuman animal users. We argue that tangible user interfaces together with knowledge transfer from other domains familiar to the animal may allow intuitive use of digital technology. Examples will be drawn from an ongoing game design research project which aims to build digital games for Bornean orangutans.
Original languageEnglish
Title of host publicationACE 2015 - 12th Advances in Computer Entertainment Technology Conference, Proceedings
PublisherAssociation for Computing Machinery
Volume16-19-November-2015
ISBN (Electronic)9781450338523
DOIs
Publication statusPublished - 16 Nov 2015
Event12th Advances in Computer Entertainment Technology Conference, ACE 2015 - Iskandar, Malaysia
Duration: 16 Nov 201519 Nov 2015

Conference

Conference12th Advances in Computer Entertainment Technology Conference, ACE 2015
Country/TerritoryMalaysia
CityIskandar
Period16/11/1519/11/15

Keywords

  • ACI
  • Digital games
  • Interface design
  • Intuitive use
  • Orangutan play
  • Tangible user interface

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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