Design to Divide Attention: An Exploration of Designing Virtual Reality Simulations of Accidents

Jeffrey Chun Fai Ho, Daniel Munoz Prieto, Jing Ding

Research output: Chapter in book / Conference proceedingConference article published in proceeding or bookAcademic researchpeer-review

Abstract

This project explores whether and how accidents can be simulated in virtual reality (VR). The divided attention of workers in hazardous workplaces (e.g., construction sites) can lead to accidents. Meanwhile, simulating accidents is different from simulating injuries, because accidents involve human errors. The current project focuses on designing VR scenarios that divide users’ attention, cause them to make mistakes, and then lead to accidents. Specifically, the goal of the project is to simulate accidents caused by divided attention to enhance users’ attitudes toward relevant safety training and procedure. We also reviewed and discussed the challenges of designing VR scenarios that enable users to experience divided attention. Through a reflective exercise, we generated several patterns that could be generalizable to other simulation scenarios.
Original languageEnglish
Title of host publicationIASDR 2021 Proceedings
PublisherSpringer
Number of pages7
Publication statusPublished - 5 Jun 2022
EventIASDR 2021: [ _ ] With Design: Reinventing Design Modes - Online and Hong Kong, Hong Kong, China
Duration: 5 Dec 20219 Dec 2021
https://www.iasdr2021.org/

Conference

ConferenceIASDR 2021
Country/TerritoryChina
CityHong Kong
Period5/12/219/12/21
Internet address

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