@inproceedings{cd3edfeaaba74b6f926d181669950cec,
title = "Data City: Leveraging Data Embodiment Towards Building the Sense of Data Ownership",
abstract = "Human-Data Interaction (HDI) is an emerging area of research as personal data are being increasingly collected, analyzed and traded. We conducted a small-scale qualitative research to explore people{\textquoteright}s perception, behaviour and attitude towards data via survey, interview and workshop. The results revealed that the vagueness of data ownership is the main concern. To form a better understanding, also help the novice users to have an enhanced awareness on their data privacy, together with the findings, we leverage embodied interaction aiming at enhancing the sense of data ownership through providing augmented physical representations. Following this approach, we propose an Augmented Reality installation {\textquoteleft}DataCity{\textquoteright} as a sample application, that connects the user{\textquoteright}s smartphone application data to physical objects. Through physical manipulation and augmented reality control, our design provides evidence on how to clear the boundaries of users{\textquoteright} personal data, building their senses of ownership and eventually develop a better privacy literacy.",
keywords = "Data embodiment, Data ownership, Human-Data Interaction",
author = "Xie, {Hanlin Allen} and Ho, {Jeffrey C.F.} and Wang, {Stephen Jia}",
note = "Funding Information: Acknowledgements. The authors would like to acknowledge and thanks to the funding support from Project P0032185, the Hong Kong Polytechnic University. We would also like to thank the reviewers for their relevant and detailed feedback on the initial draft of this paper. Publisher Copyright: {\textcopyright} 2021, ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering.; 9th EAI International Conference on Arts and Technology, Interactivity, and Game Creation, ArtsIT 2020 ; Conference date: 10-12-2020 Through 11-12-2020",
year = "2021",
month = apr,
doi = "10.1007/978-3-030-73426-8_22",
language = "English",
isbn = "978-3-030-73425-1",
series = "Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST",
publisher = "Springer Nature Switzerland AG",
pages = "365--378",
editor = "Anthony Brooks and Brooks, {Eva Irene} and Duckworth Jonathan",
booktitle = "Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Proceedings",
address = "Switzerland",
}