Computational technique for 3-D pattern design

Keng Po Roger Ng, C. K. Chan, R. Au, T. Y. Pong

Research output: Publication in policy / professional / specialist journalArticle (for policy / professional audience)Academic researchpeer-review

4 Citations (Scopus)

Abstract

This survey investigates the problem of implementing a practical 3-D modelling for pattern design for the apparel industry, describing a series of different approaches which have been used in the past. However, patterns are useful only when ease and opening are included. All models and approaches described are based on the static fit of the human body, and some methods may fail when a suitable amount of ease is taken into account. Subsequent to the development of high-powered computing devices, the authors believe that CAD software can be used to generate a computer image of the mannequin on a variational basis, allow the pattern designer to design patterns both in 3-D and 2-D form, handle commonly used styling features (pleats, fastening devices), realistically represent how the style should look on the mannequin, and generate the required pattern.
Original languageEnglish
Pages62-64
Number of pages3
Volume24
No.9
Specialist publicationTextile Asia
Publication statusPublished - 1 Jan 1993

ASJC Scopus subject areas

  • Business, Management and Accounting(all)
  • Business and International Management
  • Chemistry (miscellaneous)
  • Industrial and Manufacturing Engineering
  • Polymers and Plastics

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